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[Tips] How to Win Guild War!
Author: 05-04-2008 Views:

Well Guild War is the thing where all high level characters with Decent Gear Applies to and takes on that challenge. Basically Guild war is on over the Weekends and it's a War Between Guilds. You have to take down the pole and keep it until Guild war ends. There are two gates at either side of the area which you have to gourd and if someone comes to try and Pk them/Destroy them you Destroy them. When the Gate is Opened a DL(Deputy Leader) or a GL(Guild Leader) Can close the gates asap(As soon as possible).When people attack the Pole that your guild won, their damage will appear at the Top Right of your screen, the more attack they have, the more damage is dealt which means the pole looses more HP. The pole has Two chances first its Yellow then when its damaged even more it turns red this is its last chance. If you destroy the pole when its Hp is the color red it means the Guild with the highest damage dealt to the pole will win, but they will have to hold this pole until the end of Guild war.

So I have explained clearly what the Expectations are of Guild War now we will start on some tips on how to win This War!

Firstly you need a good strong Guild with Trojans, Archers, Fires, and Waters and maybe warriors. You will need archers and fires to Pk the other opponents with good range attack at the Gates and pole at least 6 archers 130 and 6 fires 130.The trojans come in handy for destroying the Poles and the gates and other opponents who are High in quality and high in experience in playing Conquer Online. The warriors are for Dashing the Archers And fires may want to be dashed onto the Guild Beast Director So trojans cant Fb them and there very hard to attack. You will need tones of waters 70+ maybe 10-20 Because if some die the rest can revive and warriors i say about 5-10 warriors.

So now I've explained what classes you need, what their used for and how to prevent them from dying now let's get fun.

The start Of the Guild War is Kind of boring where most people wait until the last 2-3 Hours to Enter the War.To start off with you maybe only need 3 trojans 2 fires 2 archers and anout 4 waters no warriors needed.... Unless their is Thousands there up to take on this challenge you wont need that many people out of your tribe there. This stage I suggest you take the pole then 1 fire and 1 archer and 1 trojan at 1 gate and the same at the others, 2 waters at the pole until the guildies give a signal to run and the other 2 waters hide. the other Trojan which will be the strongest will wait at the bridge Looking out for out-comers and then he will give a signal to the other players to stand-by. This should be pretty easy as all your characters are Full super +4-+8 and 1/2 soc all Super gems.

Now, I've explained what the Expectations of Guild War are, What classes you need how many of them and how to prevent them from dying and what their uses can be, the start of guild war where the characters positions are. Now I'm about to explain the Best part of Guild war which is the Final Hour but I will go from 3 hour Countdown.

Finally the best part of Guild war, Gather All of your guild in the Twin city area everyone with 1 Tc scroll and a full bag of pots. tell one of your waters to Divine Hare Out into the dangerous area and quickly see approximately how many people there are and how many are at each gate. If there are eon people at the Right Gate or fewer then the Left gate your plan is to get that Gate first. Get your 15 Trojans 6 fires and 6 archers to head out first in Strongest Rakings get them in teams with 2 waters in each team(The waters stay in Twin city until needed).Now all this tribe Heads to the Right gate not seen the players are unexpected goading this gate so attack all of them and everyone makes a huge stack at the gate everyone summons gourd and attacks. By the time u have made a stack and started to attack the gate the other enemies have arrived from the  ghosts have sent a signal to their tribe. Let their trojan kill 1 of your players by FB then there's a ghost so they cant FB no one else, The archers and fires attack the other archers and fires and some of the trojans go out Hercing like mad to kill their enemies. Good now the gate is open now send a signal to 7 of the waters go Divine Hare into the area before the others revive and close the gates the other waters will stay in Twin city for Spares. All the waters will hide somewhere giving the trojans and archers stig and shield to everyone as they attack the pole. Once the pole is defeated this will take approximately 5 minutes you send 5 trojans 3 fires and 3 archers to one gate and 5 trojans 3 archers and 3 fires to another gate. the other 3 trojans Go to gourd the bridge and when enemies come here so they cant get past. Now the Warrios Will dash 3 of the waters incase the gates are opened and people rage in to attack the pole.

Well thank you for your time and pleasure for me to share my CO Tips to all our Fans Keep playing and this game will get stronger and stronger especially Nature-Meteor Which is where I'm from, Bye bye See you soon and If you need any more tips whisper me -|Evil|Fool|- on Nature-Meteor.

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