Skill - Ninja

Normal Skills

Magic
Image
Magic
Name
Magic level Cost Magic exp. Required Effects Char level required


Video
Twofold Blades Elementary Stamina 300000 110% of normal damage 40
Twofold Blades 1 900000 115% of normal damage 70
Twofold Blades 2 2223000 120% of normal damage 100
Twofold Blades 3 4320000 125% of normal damage 120
Twofold Blades 4 Fixed 130% of normal damage Fixed


Video
Toxic Fog Elementary Stamina 5400 Continually reduce 10% of target`s current HP each time. 20 times in 1 minute. Ineffective when the target`s HP reaches 1. 70
Toxic Fog 1 12000 Continually reduce 20% of target`s current HP each time. 20 times in 1 minute. Ineffective when the target`s HP reaches 1. 80
Toxic Fog 2 16500 Continually reduce 30% of target`s current HP each time. 20 times in 1 minute. Ineffective when the target`s HP reaches 1. 90
Toxic Fog 3 27000 Continually reduce 40% of target`s current HP each time. 20 times in 1 minute. Ineffective when the target`s HP reaches 1. 100
Toxic Fog 4 Fixed Continually reduce 50% of target`s current HP each time. 20 times in 1 minute. Ineffective when the target`s HP reaches 1. Fixed


Video
Poison Star
(Reborn Skill)
Elementary Stamina 5400 Make the target unable to use drugs for 5 seconds. 70
Poison Star
(Reborn Skill)
1 12000 Make the target unable to use drugs for 10 seconds. 90
Poison Star
(Reborn Skill)
2 16500 Make the target unable to use drugs for 15 seconds. 100
Poison Star
(Reborn Skill)
3 27000 Make the target unable to use drugs for 20 seconds. 120
Poison Star
(Reborn Skill)
4 Fixed Make the target unable to use drugs for 25 seconds. Fixed
Note: Poison Star is not effective on the skill Shield (Warrior).


Video
Archer Bane Fixed Stamina Fixed Disable the target`s Fly skill and reduce 10% of target`s current HP. Fixed

Pure Skill

For Ninja > Ninja > Ninja: Counter Kill.
It allows you to dodge an incoming attack once and has 30% chance to summons a duplicate of yourself near the target, to strike back.

Magic
Image
Level Damage Char Level
Required
Skill Exp
Required
Cool down
Time
0 *20% 70 5,400 15 secs
1 *28% 90 12,000
2 *36% 110 16,500
3 *42% 120 27,000
4 *50% Fixed Fixed

XP skills

1

Video
Fatal Strike Fixed XP Fixed 500% of normal damage, and last 60 seconds. Effective against monsters only. Fixed
1

Video
Shuriken Vortex Fixed XP Fixed Swirl among targets while ejecting Shurikens. Fixed


New Skills

Gaping Wounds (Learned when you're born)
Passive skill. Your normal attacks will have a 30% chance to trigger this skill and decrease certain percentage of target's current HP. The chance will double when using Twofold Blades.

Name Level Pct. of HP Requirement
Gaping Wounds
Gaping Wounds
0 20% Level 40
1 25% Level 50
2 30% Level 70
3 35% Level 90
4 40% Level 110

Mortal Drag(Learn from the Wind Sage when you reach Level 20 and get promoted)
Must have a scythe equipped. Hook a target within 6 paces and swing the target 4 paces behind you, causing some damage. If the target can`t move there, only damage will be done. It costs 20 Stamina and needs 6 seconds to cool down. If the caster`s BP is higher than the target, the skill can`t be avoided. Every 1 BP lower than the target will decrease the hit rate by 5%. (Minimum rate: 5%)

Name Level Damage Cooldown Cost Requirement
Mortal Drag
Mortal Drag
0 12% 6 seconds 20 Stamina Level 20
1 15% 6 seconds 20 Stamina Level 40
2 18% 6 seconds 20 Stamina Level 60
3 22% 5 seconds 20 Stamina Level 80
4 25%  5 seconds 20 Stamina Level 100

Bloody Scythe (Learn from the Wind Sage when you reach Level 40 and get promoted)
Must have a scythe equipped. Attack all targets within a certain range, causing damage to each target. Costs 30 Stamina.

Name Level Damage Range Cost Requirement
Bloody Scythe
Bloody Scythe
0 80% 4 paces 30 Stamina Level 40
1 85% 4 paces 30 Stamina Level 50
2 85% 5 paces 30 Stamina Level 60
3 90% 5 paces 30 Stamina Level 70
4 90% 6 paces 30 Stamina Level 100
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